NVIDIA today announced that Electronic Arts has licensed NVIDIA PhysX technology as a development platform which will be available for EA’s studios worldwide. NVIDIA PhysX technology is the world’s most pervasive development platform for physics acceleration in interactive entertainment.“PhysX is a great physics solution for the most popular platforms, and we're happy to make it available for EA’s development teams worldwide,” said Tim Wilson, Chief Technology Officer of EA’s Redwood Shores Studio. “Gameplay remains our number one goal, with character, vehicle and environmental interactivity a critical part of the gameplay experience for our titles, a
NVIDIA PhysX Technology Made Available as a Development Platform for EA’s Global Studios
Posted by BlogeRew
Posted on 3:12 PM
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TOOL
The Sega Announces Sonic's Ultimate Genesis Collection
Posted by BlogeRew
Posted on 12:07 PM
SEGA today announced the development of Sonic’s Ultimate Genesis Collection for the Xbox 360 and the PLAYSTATION 3. This compilation will feature the best first-party games from SEGA’s venerable 16-bit Genesis years as well as feature bonus content from its 8-bit Master System and 1980’s arcade era games library. Sonic’s Ultimate Genesis Collection is slated to ship to retailers in North America in Spring of 2009.“Sonic’s Ultimate Genesis Collection is a must-have for any die-hard SEGA fan,” says Sean Ratcliffe, Vice President of Marketing for SEGA of America, Inc “Fans have been chomping at the bit to get a chance to relive fond memories from these c
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GAME